News

Huge PBE Update (4.22)

Sun 14th Dec 2014 - 1:04am League of Legends General Gaming
New Content list for this PBE cycle:
 

12/9 PBE Update
  • Dauntless Ahri
  • El Tigre Braum
  • Alistar Visual Updates

12/10 PBE Update
  • New Jungle item icons

12/11 PBE Update
  • New SR Base Gates/Openings
  • Zz'Rot Portal Updates
  • Dragonslayer Braum Unique Passived Indicator

12/12 PBE Update

  • New Ward Skins





( Note: Some images may be out dated! )
 
(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )


Table of Contents



New Skins

To kick off the new cycle, we have TWO new champion skins - Dauntless Ahri, which is made to celebrate the start of the 2015 season, and El Tigre Braum!

  Dauntless Ahri




 
Here's Riot KateyKhaos with a bugs & feedback thread for Dauntless Ahri:
"The 2015 competitive season is about to begin, which means the climb to become world champions begins yet again! We're kicking off the 2015 competitive season with Dauntless Ahri
It's a new season, which means all kinds of new beginnings - learning a new role or champion, playing with new teams, learning all of the changes. 
It also means bettering yourself as a player - Improve your skills, excel in your main role, rank up higher than you ever have before. 
Whether this is your first season, or your fifth, become a legend this season. 
Dauntless Ahri will be 975 RP, and includes:
  • new recall animation!
  • New model and texture!
  • New particles! Note: Some particles could not be changed due to gameplay clarity. Her orb will remain the same colors. Her charm will remain the same.
Dauntless Ahri is now available to play on PBE! We always find bug reports and feedback super helpful, so feel free to comment in the thread below! Likewise, if you've got any questions, post 'em here, and we'll do our best to answer them!"
She continued:
"Let me try to explain Dauntless a bit better. It's the antithesis of Championship. So, Championship Shyvana celebrates the end of the season, Dauntless Ahri is celebrating the start of the season. :]"

El Tigre Braum

975 RP
 
[The pictures below are *slightly* dated following the minor color tweaks in 12/10 update]

Here's Galetta with a bugs & feedback thread for El Tigre Braum:
"Ah! We are about to begin the fighting! 
El Tigre Braum and his tag team partner poro have entered the ring! Tag in El Tigre to crush any bottom lane that might try and stand in your way! This skin includes:
  • All new model - He's decked out in a tiger themed luchador costume!
  • His poro has also dawned an orange mask and has grown a very impressive mustache!
  • All new recall and re-spawn animations!
  • All new golden particles with tiger and wresting motifs!
  • All new SFX on his spells, re-spawn, and his recall!
This skin will be 975rp.
Your feedback and bug reports are extremely helpful to us, so please check out El Tigre Braum and let us know what you think! Feel free to drop any bugs you find in this thread as well. 
See you on the Rift!"

Alistar visual update

Alistar has received visual updates to his base and the majority of his skins!
Here's Ququroon with more information:
"Move aside and witness Alistar, the Minotaur, in his new and updated form! 
Known for his ability to change the shape of a teamfight, you can now spot this cow trampling in with his shape changing form! It's behoove of me to tell you what you can expect to see, so read up if you find yourself locking horns with the bull at any point! His model and textures are all sparkly and brand new, and his animations are tweaked a bit to make him run and look better on the fields. In addition, we've also given his ult a spitshine, so you'll see some nice shields here instead of... uh... spiky... things. His skins are receiving the same treatment as well, so be sure not to miss those as well*. 
Some questions to keep in mind as you take a look at the new models!
  • Does this still read as Alistar to you? 
  • Does the new Unbreakable Will still communicate the effect? 
  • Do you feel anything important to you was missed during this update? 
We'd really appreciate it if you'd take a look at Alistar, and headbutt us with any bugs and feedback that come your way. Your feedback helps to guide changes we can make, as well as helps us grow as a team. 
*Sweeper Alistar was fairly recent, so it did not receive larger updates."
When asked about these smaller scope updates vs larger ones like Kartthus, Ququroon noted:
"Great question! I suggest you read this devblog for more context behind the smaller updates! tl;dr: We get to affect a broader amount of content."

Let's stampede on into a better look at this visual updates:

Alistar

 
 


Black Alistar
 
Golden Alistar
 

Matador Alistar
 

Longhorn Alistar

Unchained Alistar

Infernal Alistar





New Poro Ward Skins

Today's update features three new poro themed ward skins, which when combined with the three from the 4.21 PBE cycle, bring us up to a total of six!

Here's RiotBrokenSword with a bugs & feedback thread for the three new poro wards:
"What's better than three poro wards? Six, of course! We'll be adding three more poro wards into the mix! Poro wards are now available in the Dragonslayer, Underworld and Battlecast varieties! 
These poro wards will be 640 RP each and include:
  • All new models and textures!
  • New particles!
  • New animations!
  • New sounds!
Note: (12/12) Sounds for these wards are not in game yet! 
These are now available to play on PBE! We always find bug reports and feedback super helpful, so feel free to comment in the thread below! Likewise, if you've got any questions, post 'em here, and we'll do our best to answer them!"
He also mentioned they would not be out in time for Snowdown:
"Unfortunately no. These will ship in the first patch of the new year."

Now for a better look:

Battlecast Poro Ward
 
Underworld Poro Ward
 
Dragonslayer Poro Ward




Summoner's Rift Terrain Updates

There are now two new openings in the walls of each base placed between the existing side and middle entrance.
Riot Reinboom commented on these new openings, saying:
"Also, we put large openings in the bases on SR that only the team aligned with the base can pass through. Also on PBE now. :D"
She continued:
"You can't see through them. Only one side can pass through them (enemies can't pass through yours and you can't pass theirs)"
She continued:
"Exactly. This is an exploration of a "defender's advantage" that's not just pure stats. Something more interesting."

In summary:
  • You can only pass through your OWN gate. - You can "exit" and "enter". 
  • Enemies can not pass through your gate and you can not pass through theirs
  • For enemy gates, you can Jump, Flash, or interact with them like a normal wall.
  • You can not see through them.



Updated Item Icons

Each of the new jungle icons has received slight tweaks to their icons

Stalker's Blade
[NEW vs OLD]

Poacher's Knife
[NEW vs OLD]


Ranger's Trailblazer
[NEW vs OLD]


Skirmisher's Sabre
[NEW vs OLD]


The Devourer Enchantment also has a substantially more fabulous buff bar icon.

Devourer Enchantment
[NEW vs OLD]

Zz'Rot Portal Updates

The new Zz'Rot Portal item has been updated with new visual and sound effects!

As a refresher, here's the current stats on the new Zz'Rot Portal item:


Return of Dragonslayer Braum's Unique passive indicator

After a discussion launched around El Tigre Braum having a unique indicator while Dragonslayer Braum's was removed prior to his launch, the unique passive indicator for Dragonslayer Braum has returned! Rather than a Ram like the base, it is now a dragon face!


Misc

[Easter Egg] Following IEM San Jose, there are a few interesting search terms you can type into the shop to pull up "Guardian's Horn" - Golden Arm of Kobe, Golden Bicep of Kobe, Horn, Horn of the ManWolf, and ManWolf.

There is also a file mentioning "HudSkin(HUD2015)" in one of the game mutator files. Nothing much else to share, could just be a placeholder name for a future game mode hud.

A few files relating to "SonaDJ" were added in today's update. Nothing tangible to share. Manage your expectations accordingly.
 



Balance Changes

* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.

Champions
Xerath
  • Shocking Orb (E) tooltip now lists stun scales up to 2.25 seconds instead of 2 seconds.
  • [Context: May just be a tooltip fix, not seeing any Xerath files updated this patch]
 
Items
Farsight Orb
  • Cost reduced to 250 from 475
Greater Stealth Totem
  • Cooldown reduced to 60 from 90
  • Cost reduced to 250 from 475
Greater Vision Totem
  • Cooldown decreased to 120 from 180
  • Cost reduced to 250 from 475

Guardian's Horn [Howling Abyss Only]
  • HP increased to  200 from 180
  • Base Health Regen increased to 125% from 100%
  • Total priced reduced to 1015 from 1025
 
Hunter's Machete
  • Now Grants 15 gold on large monster kill, up from 10.
 
Oracle's Lens
  • Cooldown increased to 75 from 60
  • REVERTED Cost reduced to 250 from 475
 
Skirmisher's Sabre,  Ranger's Trailblaizer, Stalker's BladePoacher's Knife
  • Now Grants 30 gold on large monster kill, up from 20
  • [Note: Poacher's Knife's tool tip is missing the bonus but it still works.]
 
 
Zz'Rot Portal
  • Now has an additional unique passive that "Grants bonus attack damage and ability power equal to 25% of Armor and Magic resistance while near Void Gates. Voidspawn Created by this item also gain this bonus"
  • [ContextRiot Reinboom noted  "Zz'rot on the PBE now scales off your Armor and MR. This will likely not stay (atleast in this form), looking for input on the stat binding."]
 
 
Summoner Spells
Smite
  • Smite now works on a charge (or ammo ) system. You gain one charge every 75 seconds (vs being able to cast it once every 60 seconds) and can hold up to two charges.
  • Tool tip now includes: "Smite regains a charge every 75 seconds, up to a maximum of 2 charges."
  • Recharge timer starts at 1:40
  • There is a 15 sec cooldown between casting Smites.

Gameplay
Howling Abyss Global Aura
 
  • Increased to 50% reduced healing effects on allies from 20%

Monsters
Baron
  • Base HP reduced to 7000 from 8800
  • [Note: There may be other changes here that I'm not able to mine. Will look into it!]
Jungle
 
Ancient Krug
  • REVERTED Movement speed increased to 310 from 285
  • REVERTED Now has Gift of Heavy Hands. which stuns the attacking champion every few attacks. [The debuff wears off after 1 minute and 30 seconds after spawning.] Using Smite will "steal" this bonus from the camp.
 
 
Gromp
  • REVERTED Base damage lowered to 65 from 90
  • REVERTED Now has Gift of Toadstool which causes damage to champions who attack him over time. Using Smite will "steal" this bonus from the camp.
 
Krug 
  • REVERTED  Movement speed increased to 360 from 285


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